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Battlefield V
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válasz lofagi #19281 üzenetére
Patch 4.6 - Fixed issues - Date 20th September - Source: https://trello.com/b/yT9nj2yn/battlefield-v-quality-of-life-tracker
* Increased pings for all players
* Firestorm – Problems with looting dead bodies
* Main menu – players unable to use the mouse while an input device (Like a gamepad) is connected
* Players can end up in a man-down state, while they are actually alive
* Arras - Curtains in the Window frames have invisible collision that stops bullets
* Devastation – Players can get stuck inside the piles of wood, inside the church
* Player can fall under the map near the Minerva Docks in Firestorm
* S2-200 Proficiency VI Criteria is incorrect
* AP mines not detonating in Combined Arms
* Invisible fires due to an issue with the flare gun
* Players are unexpectedly vaulting on the street curb in Rotterdam
* The M1907 SF has different ammunition limit on the practice range then in MP
* Aerodrome - Added out of combat area on top of the airplane hangar
* Devastation - Breakthrough - Fixed an issue that would hinder the Squad Reinforcement vehicles spawning
* Repair request icons now show with a wrench icon instead of a tanker icon.
* Players using the “Request Ride” command now show with a vehicle icon instead of a tanker icon.
* Fixed an issue where friendly spawn beacon world icons would not be occluded through walls
* Marita - Frontlines - Fixed an issue that would cause some players to spawn in the middle of the air, causing them some damage when landing
* Fixed an issue where enemy spawn beacon world icons would not be occluded through walls
* Devastation - Fixed an issue that would cause a flickering graphical issue inside the church
* Fixed an issue where barging through double doors would not be possible when aiming exactly between both doors
* The soldiers swimming state is now properly triggered if the players falls down into water from a large height
* Fixed the position of the repair tools flame VFX
* Fixed a rare bug that would make some vehicles suddenly disappear
* Smoke VFX used to identify friendly or enemy artillery barrage now uses custom color settings to help with colorblindness
* The Tank weapons and abilites HUD is now properly shown without the player needing to use them or changing seats
* Firestorm revives won't be interrupted anymore when not directly looking at the soldier. Also a syringe won't be consumed anymore when for whatever reason the revive is not possible. (not on trello)Ezek vannak a Trellon, lehet szemezgetni, de ha a patch notes 8-9 oldalas, akkor remélhetőleg, sokkal több jön és érdekesebbek is.
Eat sleep game REPEAT | Origin/Uplay : L0Fgi | BN: Lofagi#2966 | YT: https://youtube.com/user/lofagi
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