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  • Mate

    nagyúr

    [UI]
    - The options menu now has a setting for specifying which command will enable the mouse on the scoreboard. The option has a few presets but any command may be set using the convar cl_scoreboard_mouse_enable_binding directly (e.g. 'cl_scoreboard_mouse_enable_binding +jump').
    - Fixed uninitialized scorecard for competitive matches being visible.
    - Improved lobby performance.
    - Added saving of inventory sort and filter dropdowns.
    - Fixed chat window scroll bars getting stuck at the top/bottom.
    - Fixed scoreboard mouse input when watching gotv.

    [SDK/MAPPING]
    - Added a new trigger (trigger_bomb_reset) that teleports dropped bombs back to a valid in-play position. This is intended to be used in player-inaccessible areas where a dropped bomb cannot be retrieved.
    - Bots no longer see through tools/toolsblock_los func_brushes (npc line-of-sight blockers).
    - Bot maximum vision distance can be set per-map by "Bot max vision distance" in info_map_parameters. Default is unlimited.
    - Prop doors (prop_door_rotating) that are in the process of opening or closing can be checked to see if they are "Locked" and if so, ignore player +use.

    [MAPS]
    - Mirage
    -- Enabled collision on arch corners (Thanks NBK!)
    -- Fixed some spots where C4 could get stuck

    -Vertigo
    -- Added bomb teleport trigger to prevent bomb falling out of playable area
    -- Closed off dumpster in chokepoint near bombsite B
    -- Improved signage
    -- Fixed players being able to climb down elevator shaft

    [MISC]
    - In Official Competitive matchmaking, the initial warmup timer will now start at 5min and reduce to 30s when the last player connects.
    - In Official Competitive matchmaking, if any player has not connected by the end of warmup, they will receive an abandon and the match will be aborted.
    - Fixed vote accounting in cases when players disconnect while the vote is in progress.
    - Fixed a bug related to purchasing armor.
    - Fixed smoke grenades popping again when thrown into more than one molotov fire in a row.
    - Smoke volumes are now more consistently shaped with the particles more evenly distributed. The overall shape is now round and no longer square.
    - Increased minimum distance from the center of a smoke grenade volume in which a player's view will be completely obscured by smoked.
    - Fixed some "micro hitches" related to picking up weapons with custom finishes and new players joining a game.
    - Fixed several potential crashes.
    - Fixed some Coach bugs
    -- Fixed radar and overview maps for coaches not behaving like players.
    -- Fixed scoreboard item status for coaches not behaving like players.
    - Added support for concommand spec_player_by_name for in-game spectators.
    - Improved Official Competitive matchmaking scheduler to support more than 65,535 users playing competitive matches concurrently.
    - Default USP, M4A1-S, and CZ-75 Auto weapons that are on the ground will show the correct names in "swap for" message.
    - Decoy grenades now work properly for the USP-S, M4A1-S, and CZ75 Auto.
    - Steam accounts that have never played CS:GO can now purchase and receive CS:GO inventory items via Steam Trading.

    [ Szerkesztve ]

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