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  • hubai1979

    őstag

    válasz xFreex #14678 üzenetére

    [wpn_m14]:identity_immunities,weapon_probability,default_weapon_params,mod_m14,mod_m14_damage,mod_m14_sounds,mod_sniper_particles,cost_wpn_m14
    GroupControlSection = spawn_group
    $spawn = "weapons\m14"
    $npc = on
    $prefetch = 8
    scheduled = off
    cform = skeleton
    class = WP_SVD
    ef_main_weapon_type = 3
    ef_weapon_type = 11
    default_to_ruck = false
    sprint_allowed = true
    weapon_class = sniper_rifle
    ;-----------[Ăëŕâíűĺ ďŕđŕěĺňđű]----------------;
    inv_weight = 5.1
    inv_name = st_wpn_m14
    inv_name_short = st_wpn_m14
    description = st_wpn_m14_descr
    inv_grid_width = 6
    inv_grid_height = 2
    inv_grid_x = 35
    inv_grid_y = 0
    upgr_icon_x = 1850
    upgr_icon_y = 150
    upgr_icon_width = 300
    upgr_icon_height = 150
    ammo_elapsed = 0
    ammo_mag_size = 10
    fire_modes = 1
    ammo_class = ammo_7.62x51_fmj, ammo_7.62x51_ap, ammo_dumdum
    ;-------------[Ěîäĺđíčçŕöč˙]-------------------;
    upgrades = up_gr_firstab_svd, up_gr_firstc_svd, up_gr_firstd_svd, up_gr_firste_svd, up_gr_firstf_svd, up_gr_seconab_svd, up_gr_seconc_svd, up_gr_second_svd, up_gr_thirdab_svd, up_gr_thirdcd_svd, up_gr_thirdef_svd, up_gr_fourtab_svd, up_gr_fourtcd_svd, up_gr_fourte_svd, up_gr_fourtf_svd, up_gr_change_components_svd
    installed_upgrades =
    upgrade_scheme = upgrade_scheme_svd
    scope_status = 1
    silencer_status = 0
    grenade_launcher_status = 0
    zoom_enabled = true
    zoom_rotate_time = 0.25
    scope_zoom_factor = 12
    scope_name = wpn_addon_scope
    scope_x = 80
    scope_y = -2
    ;--------------[Äčńďĺđńč˙]---------------------;
    fire_dispersion_base = 0.06
    control_inertion_factor = 2.0f
    crosshair_inertion = 9
    cam_return = 1
    cam_relax_speed = 4.5
    cam_relax_speed_ai = 360
    cam_dispersion = 2.5
    cam_dispersion_inc = 2.5
    cam_dispersion_frac = 1.0
    cam_max_angle = 15.0
    cam_max_angle_horz = 3.0
    cam_step_angle_horz = 0.25
    zoom_cam_relax_speed = 0.75
    zoom_cam_relax_speed_ai = 120.75
    zoom_cam_dispersion = 0.2
    zoom_cam_dispersion_inc = 0.2
    zoom_cam_dispersion_frac= 1.0
    zoom_cam_max_angle = 6.0
    zoom_cam_max_angle_horz = 3.0
    zoom_cam_step_angle_horz= 0.25
    fire_dispersion_condition_factor = 8
    ;--------[Äĺđćŕíč˙ ńňâîëŕ â đóęŕő ÍĎŃ]---------;
    strap_position = -0.15,-0.15,0.45
    strap_orientation = -25,-189,65
    strap_bone0 = bip01_spine2
    strap_bone1 = bip01_spine1
    position = -0.026, -0.077, 0.00
    orientation = 0, 0, 0
    ;-----------[Äđóăčĺ ďŕđŕěĺňđű]-----------------;
    use_aim_bullet = false
    time_to_aim = 1.0
    hud = wpn_m14_hud
    misfire_probability = 0.005
    misfire_start_condition = 0.6
    misfire_end_condition = 0.1
    misfire_start_prob = 0.0055
    misfire_end_prob = 0.055
    condition_shot_dec = 0.0055
    condition_queue_shot_dec= 0.0055
    hand_dependence = 1
    single_handed = 0
    PDM_disp_base = 1.5
    PDM_disp_vel_factor = 4.0
    PDM_disp_accel_factor = 4.0
    PDM_disp_crouch = 1.0
    PDM_disp_crouch_no_acc = 1.0
    reload_dof = 0.0, 0.5, 5, 2.2
    holder_range_modifier = 2.15
    holder_fov_modifier = 1.0
    min_radius = 0
    max_radius = 100
    hit_probability_gd_novice = 1
    hit_probability_gd_stalker = 1
    hit_probability_gd_veteran = 1
    hit_probability_gd_master = 1
    slot = 2
    animation_slot = 2
    kill_msg_x = 0
    kill_msg_y = 0
    kill_msg_width = 98
    kill_msg_height = 23
    fire_point = 0.0, 0.129, 0.942
    fire_point2 = 0.0, 0.129, 0.942
    rpm_empty_click = 200
    shell_point = 0.0, 0.129, 0.192
    shell_dir = 0.0, 0.0, 0.4
    startup_ammo = 10
    visual = dynamics\weapons\wpn_m14\wpn_m14.ogf
    light_disabled = false
    light_color = 0.6,0.5,0.3
    light_range = 4.0
    light_var_color = 0.05
    light_var_range = 0.5
    light_time = 0.2
    ph_mass = 3
    silencer_light_color = 0.6,0.5,0.3
    silencer_light_range = 0.01
    silencer_light_var_color= 0.05
    silencer_light_var_range= 0.5
    silencer_light_time = 0.2

    [wpn_m14_hud]:hud_base
    zoom_hide_crosshair = true
    attach_place_idx = 0
    item_visual = dynamics\weapons\wpn_m14\wpn_m14_hud
    hands_position = -0.063500,-0.150999,0.099000
    hands_orientation = -0.049999,0.750000,1.550001
    hands_position_16x9 = -0.058500,-0.165999,0.045000
    hands_orientation_16x9 = 0.650000,1.200000,0.800001
    item_position = 0,0,0
    item_orientation = 0,0,0
    shell_point = 0.025,0.055,0.221
    shell_dir = 0.0, 1.0, 0.0
    shell_bone = wpn_body
    fire_point = 0,0.043,1.002
    fire_bone = wpn_body
    aim_hud_offset_pos = -0.052500,0.016499,-0.123000
    aim_hud_offset_rot = 0.000000,0.000000,0.000000
    aim_hud_offset_pos_16x9 = -0.053500,0.024000,-0.055500
    aim_hud_offset_rot_16x9 = 0.000000,0.000000,0.000000
    gl_hud_offset_pos = 0,0,0
    gl_hud_offset_rot = 0,0,0
    lean_hud_offset_pos = 0,0,0
    lean_hud_offset_rot = 0,0,0
    anm_show = svd_draw
    anm_hide = svd_holster
    anm_shots = svd_shoot
    anm_reload = svd_reload
    anm_bore = svd_idle_bore
    anm_idle = svd_idle
    anm_idle_aim = svd_idle_aim
    anm_idle_moving = svd_idle_moving
    anm_idle_sprint = svd_idle_moving

    Minnél nehezebb a fegyver,annál halálosabb.

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