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Firestormhun
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The upside of DX10 for Lost Planet is the stream-out function and geometry shaders which allow us to make the engine run faster. The major difference between DirectX 9 and 10 is primarily related to this speed. Compared to DX9, our use of geometry shader, depth resolve and stream output should provide a 10% to 20% boost in frame rate as driver optimization progresses. One of the immediate differences you can see in the DX10 version is the clean edges on shadows; however the main difference is obviously the speed at which the engine renders as mentioned before.
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Capcom's goal with DX10 on Lost Planet is to increase performance over their DX9 version.
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