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Danecay
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BETA UPDATE 1.8.5 | New Track, New Cars & Multi-class! (vodeo trailer)
Game Update (Patch Notes Beta 1.8.5)Check out the full patch notes for Beta Update 1.8.5 here.
New content
· Added Fuji Speedway track
· Grand Prix layout
· Added new car: Porsche 963
· Added new car: BMW M Hybrid V8
New features
· Added Pitstop mechanics
· In the current version pitstops are without any pit crew or animations, these will be included in a future update
· Added multi-class race mechanics
· Added safety car to rolling starts
General
· Implemented new suspension animation system for better visual experience of car suspension workings
· Changed DLSS preset settings to reduce problems with “ghosting” behind cars when moving fast
Gameplay
· Improved rolling start logic
SFX
· Implemented electric motor sounds logic
Damage
· Implemented damaged parts replication and improved overall damage system
UI
· Implemented relative track positions table on in-game UI
· Implemented rolling start radar
· Implemented per-class game summary screen
· Added tire wear to game HUD
· Adjusted fuel remaining display to show how many laps player has left before running out of fuel
· Added damage status to in-game HUD
· Improved experience when binding controls in the input settings screen
New day-night system Updated
· Road Atlanta
· Fuji Speedway
· More tracks getting the night time treatment in a future update.
Bug Fixes
· Fixed problem with Fanatec wheels sometimes not being recognized correctly by the game
· Fixed issue with first flying lap sometimes being invalidated for players for no reason
· Fixed bug with players receiving pit speed limit penalty just after exiting pit lane
· Fixed some crashes occurring when scrubbing replays
· Fixed some problems with day/night system giving random light changes when joining a server
· Fixed some problems with engine / ignition sounds
· Fixed potential crashes occurring by incorrect drafting-related structures initialization in physics engine
· Fixed problem with time trials sometimes giving black flag penalty when they shouldn’t
· Fixed issue with game giving more incident points than a max value allowed in contest settings
· Fixed issue with lap times sometimes showing last 2 fractional digits instead of first 2 instead
· Fixed bug with players receiving DSQ when standing in pit garage at night
Known Issues
· Using Vulkan can cause the game to crash
· Nvidia Reflex can cause stuttering. Recommendation is to disable it for now
· Potential client crash related to DirectX12
· Curb sounds can disappear after pit stops
· Replays can crash when scrolling through longer replays
· Time Trial delta is only shown when PB is set
· Ghost car does not move in Time Trial Replays
· In online races, if a car crashes at very high speeds into a wall, it can cause a mini-freeze for all connected clients
· Getting a black flag in Time Trial will soft lock the player. You have to leave the Time Trial and go back to the Main Menu
· Updating your profile name will not update your name in any Time Trial leaderboards unless a faster time is set with the new name
· EV has wrong TC sound, fix in future patch
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