Új hozzászólás Aktív témák

  • aprokaroka87

    nagyúr

    Android esetében a chrome://gpu kimenete így rendben van?

    Graphics Feature Status

    Canvas: Hardware accelerated

    Flash: Hardware accelerated

    Flash Stage3D: Hardware accelerated

    Flash Stage3D Baseline profile: Hardware accelerated

    Compositing: Hardware accelerated

    Multiple Raster Threads: Disabled

    Native GpuMemoryBuffers: Software only. Hardware acceleration disabled

    Out-of-process Rasterization: Hardware accelerated

    Hardware Protected Video Decode: Unavailable

    Rasterization: Hardware accelerated on all pages

    Skia Renderer: Disabled

    Surface Control: Disabled

    Surface Synchronization: Enabled

    Video Decode: Hardware accelerated

    Viz Service Display Compositor: Enabled

    WebGL: Hardware accelerated

    WebGL2: Hardware accelerated

    Driver Bug Workarounds

    clear_uniforms_before_first_program_use

    disable_aimagereader

    disable_framebuffer_cmaa

    dont_disable_webgl_when_compositor_context_lost

    gl_clear_broken

    max_msaa_sample_count_4

    max_texture_size_limit_4096

    scalarize_vec_and_mat_constructor_args

    use_client_side_arrays_for_stream_buffers

    use_es2_for_oopr

    use_virtualized_gl_contexts

    disabled_extension_GL_KHR_blend_equation_advanced

    disabled_extension_GL_KHR_blend_equation_advanced_coherent

    disabled_webgl_extension_EXT_disjoint_timer_query

    disabled_webgl_extension_EXT_disjoint_timer_query_webgl2

    Problems Detected

    Protected video decoding with swap chain is for Windows and Intel only
    Disabled Features: protected_video_decode

    ARM driver doesn't like uploading lots of buffer data constantly: 178093
    Applied Workarounds: use_client_side_arrays_for_stream_buffers

    The Mali-Txxx driver does not guarantee flush ordering: 154715, 10068, 269829, 294779, 285292
    Applied Workarounds: use_virtualized_gl_contexts

    Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use

    Always rewrite vec/mat constructors to be consistent: 398694
    Applied Workarounds: scalarize_vec_and_mat_constructor_args

    Limit max texure size to 4096 on all of Android
    Applied Workarounds: max_texture_size_limit_4096

    Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
    Applied Workarounds: disable_framebuffer_cmaa

    Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)

    eglSwapBuffers intermittently fails on Android when app goes to background: 744678
    Applied Workarounds: dont_disable_webgl_when_compositor_context_lost

    Don't expose disjoint_timer_query extensions to WebGL unless site isolation is enabled: 808744

    Limit MSAA to 4x on Android devices: 797243
    Applied Workarounds: max_msaa_sample_count_4

    Frequent crashes on Adreno (TM) on L and below: 866613, 860021
    Applied Workarounds: use_es2_for_oopr

    Disable AImageReader on ARM GPUs as its buggy.: 838725
    Applied Workarounds: disable_aimagereader

    Frequent crashes in glClear on Android N with driver 12.0.04rel0: 931527
    Applied Workarounds: gl_clear_broken

    Raster is using a single thread.
    Disabled Features: multiple_raster_threads

    Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
    Disabled Features: native_gpu_memory_buffers

    Surface Control has been disabled by Finch trial or command line.
    Disabled Features: surface_control

    Skia renderer is not used by default.
    Disabled Features: skia_renderer

    Version Information

    Data exported2019-04-22T09:49:51.766ZChrome versionChrome/73.0.3683.90Operating systemAndroid 7.0Software rendering list URLhttps://chromium.googlesource.com/chromium/src/+/57fb46f3cae300414fb48cb77ed632f3f4ec0c13/gpu/config/software_rendering_list.jsonDriver bug list URLhttps://chromium.googlesource.com/chromium/src/+/57fb46f3cae300414fb48cb77ed632f3f4ec0c13/gpu/config/gpu_driver_bug_list.jsonANGLE commit id59b1ed4a60fc2D graphics backendSkia/73 636ee33902ddc27fd9683d250ceb23f65467488b-Command Line--use-mobile-user-agent --top-controls-show-threshold=0.5 --top-controls-hide-threshold=0.5 --orderfile-memory-optimization=on --use-mobile-user-agent --enable-pinch --enable-viewport --validate-input-event-stream --enable-longpress-drag-selection --touch-selection-strategy=direction --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --enable-dom-distiller --flag-switches-begin --force-gpu-rasterization --flag-switches-end

    Driver Information

    Initialization time341In-process GPUfalsePassthrough Command DecoderfalseSandboxedfalseGPU0VENDOR = 0x0000 [ARM], DEVICE= 0x0000 [Mali-T860] *ACTIVE*OptimusfalseAMD switchablefalseDriver vendorARMDriver version12.0.04rel0Driver dateGPU CUDA compute capability major version0Pixel shader version3.20Vertex shader version3.20Max. MSAA samples16Machine model nameMEIZU M6Machine model versionGL_VENDORARMGL_RENDERERMali-T860GL_VERSIONOpenGL ES 3.2 v1.r12p0-04rel0.44f2946824bb8739781564bffe2110c9GL_EXTENSIONSGL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertexDisabled ExtensionsGL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherentDisabled WebGL ExtensionsEXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2Window system binding vendorWindow system binding versionWindow system binding extensionsDirect renderingYesReset notification strategy0x8252GPU process crash count0

    Compositor Information

    Tile Update ModeOne-copyPartial RasterEnabled

    GpuMemoryBuffers Status

    R_8Software onlyR_16Software onlyRG_88Software onlyBGR_565Software onlyRGBA_4444Software onlyRGBX_8888Software onlyRGBA_8888Software onlyBGRX_8888Software onlyBGRX_1010102Software onlyRGBX_1010102Software onlyBGRA_8888Software onlyRGBA_F16Software onlyYVU_420Software onlyYUV_420_BIPLANARSoftware onlyUYVY_422Software only

    Display(s) Information

    InfoDisplay[0] bounds=[0,0 360x640], workarea=[0,0 360x640], scale=2, external.Color space information{primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}Bits per color component8Bits per pixel24

    Video Acceleration Information

    Decode vp9 profile0up to 3840x2160 pixelsDecode vp9 profile0up to 3840x2160 pixels (encrypted)Decode vp9 profile1up to 3840x2160 pixelsDecode vp9 profile1up to 3840x2160 pixels (encrypted)Decode vp9 profile2up to 3840x2160 pixelsDecode vp9 profile2up to 3840x2160 pixels (encrypted)Decode vp9 profile3up to 3840x2160 pixelsDecode vp9 profile3up to 3840x2160 pixels (encrypted)Decode h264 baselineup to 3840x2160 pixelsDecode h264 mainup to 3840x2160 pixelsDecode h264 extendedup to 3840x2160 pixelsDecode h264 highup to 3840x2160 pixelsDecode h264 high 10up to 3840x2160 pixelsDecode h264 high 4:2:2up to 3840x2160 pixelsDecode h264 high 4:4:4 predictiveup to 3840x2160 pixelsDecode h264 scalable baselineup to 3840x2160 pixelsDecode h264 scalable highup to 3840x2160 pixelsDecode h264 stereo highup to 3840x2160 pixelsDecode h264 multiview highup to 3840x2160 pixels

    Log Messages

    [ERROR:gles2_cmd_decoder.cc(16281)] : Context lost because SwapBuffers failed.

    [ERROR:gles2_cmd_decoder.cc(5879)] : Error: 5 for Command kSwapBuffers

    [ERROR:gles2_cmd_decoder.cc(16281)] : Context lost because SwapBuffers failed.

    [ERROR:gles2_cmd_decoder.cc(5879)] : Error: 5 for Command kSwapBuffers

Új hozzászólás Aktív témák